![]() You can land troops on any adjacent land, but to get back on the boat you need a port on the territory, this means in the pacific every time you land on a island you then have to built a port on it (taking two weeks) before you can get your army back. Conquering a countries capital and capturing/killing its leader causes the country to surrender and the remaining territories become neutral (so you can have Vichy France effectively), but every time this happened for me they redeclared war a week or two later. There are some weaknesses though - the diplomacy didn't seem to work, or at least you get no real feedback so it is hard to work out why a deal was refused, or if the country in question just won't trade with you. Of course as well as paying to build these units, you also have to factor in the maintenance costs you then have to pay each week which can quickly start eating into your income. A few units are only for certain countries, but most are just the same unit type with a different name, although each major country has advantages/weaknesses which can also factor in. You also have to decide what types of units to build, of which you have a reasonable amount to choose from - about 6 planes, 6 ships, 3 tanks, 9 or so types infantry, and various others - artillery, AT guns, support vehicles, AA, etc. Of course buildings on your front line can be the enemies to use next turn if they capture it. You have limited funds and have to choose what buildings and where - putting your unit recruiting buildings on the borders means you can repair your units directly at the front line in one turn (a week), if you have the cash, whereas if your produce your units in a central area you will have to retreat your heavily damaged units to that spot. In terms the of the strategy part of the game, this is a fairly simple affair (although you have some flexibility over how simple the economy is), but it mostly works fine. Air and naval battles are autocalculated anyway, although if you have two armies and air support you do get to call in air strikes on the battlefield (before your men get too close). After a single time I skipped all the battles as the controls weren't particularly easy, it slows the game down a lot as you have lots of battles to fight, and the AI just blobs all its units in one place, so you don't really have much strategy apart from charging all your units into the enemy en masse. Somewhat similarly to Total War, this game consists of two main parts - a turn based strategy level, and a turn based tactical battle mode that can be skipped. It's not bad overall and it is a cheap game. If you enjoy world war 2 games, the wars should bring some amusement for you, but the game is let down hugely by the Strategy/Management aspect of the game. When playing with these options On, remember to take Supply/Fuel Trucks to the battle field or you may just find yourself a sitting defenceless duck. In addition, the Topographic Map shows Resources such as Uranium and Oil, aquiring these lands will give access to the resources further expanding your arsenal.įor those who love a realistic game, this game does offer the realism quite well, you can (Optionally) turn on Oil Usage, Ammo Usage among other things during wars. The Research aspect of the game is simple and easy to use. For example, researching Camouflage and Optics will allow you to train Snipers. The game also features research which will allow you to unlock new troop units over time. The for me personally, has taken a lot of fun out of the game. ![]() Unfortunately this is spoilt as Britain has already conquered half the world by WW2 which is reflected in this game. ![]() The Ultimate flaw of this game is actually it's historical accuracy, whilst it is a good game, I enjoy starting out using a small portion of land and slowly conquering the entire world. Artillery and Morters make for some good explosive battles and you can hide troops inside buildings (Usually Farmhouses/City Buildings). You can call in Bombardments from Naval units you have on an adjacent shore line (On the World Map) and call in Airstrikes if you have sent an Air unit. The Battle Maps are decent, large scale, graphically good and really make up for the boring Strategy side of the game. The War aspect of the game is where stuff really starts to happen. ![]() The lands are accurate and the Graphics in this mode are somewhat simple. ![]() The Topographic World (That means Overhead Map) is easy to use and simple to navigate. The Strategy aspect of the game is basic and relatively boring, you're much better off just leaving Tax on Automation, that leaves you to simply build your structures and train the troops you need. Not a bad game, but leaves a lot to be desired. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |